Kill Count: 253377
Kill Count: 633

Vending Items Of [rainingblood]

sALe iGNiTion sLaPs

fortessa, 214, 112

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
21051 A Two-Handed sword made of Black Light.
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Increases damage of Bowling Bash by 30%.
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For each refine level
ATK +4
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Refine is 9 or higher
Reduces cooldown time of Bowling Bash and Ignition Brake by 1 sec.
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Refine is 11 or higher
Increases damage of Bowling Bash by 20%.
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Type: Two-Handed Sword
Attack: 280
Weight: 280
Weapon Level: 4
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Requirement:
Base level 170
Rune Knight
Volar 13 [2] True Seyren Windsor Card True Seyren Windsor Card None None 89 000 000 z 1
22687 Unstable fragment that was came from powerful vicious mind. It can affect your feeling if you do something carelessly.
There is tendency from this fragment to return to its source if it fall too far.
Cooldown: 5 Second
Weight: 0.1
Fragment of Vicious Mind None None None None 260 000 z 1069
32352 Swords made to light the way in the mine and use for self-defense.
If there's danger nearby, it's shining.
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Atk + 10%.
Increases Cart Cannon damage by 10%.
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Refine is +7 or higher
Atk + 40, reduces variable casting time by 10%.
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Refine is +9 or higher
increases Cart Cannon damage by additional 15%,
increases long ranged physical damage by 7%.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Sword Attack: 200
Weight: 250
Weapon Level: 4
Required Level: 170
Jobs: Genetic
Safety Saber [2] None None None None 22 000 000 z 1
23016 An unstable substance made up of several strong thoughts. There are so many feelings mixed inside which makes it overwhelming.
Weight : 0.1
Cursed Fragment None None None None 215 000 z 827
24444 A sacred necklace which is believed to protect its wearer.
It also draws the wearer's potential abilities.
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Increase Ignition Break damage by 5%.
Increase Ignition Break damage by an additional 2% per 2 refines.
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Class: Shadow Equipment
Location: Pendant
Weight: 0
Level Requirement: 99
Jobs: Rune Knight
Ignition Shadow Pendant 10 None None None None 69 000 000 z 1
18190 The tool you used to nail in the Einbach mine,
Improvement to launch other things besides the nail.
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Atk + 10%.
Increases Aimed Bolt damage by 10%.
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Refine is +7 or higher
Atk + 60, reduces variable casting time by 10%.
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Refine is +9 or higher
increases Aimed Bolt damage by additional 15%,
has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Bow Attack: 210
Weight: 170
Weapon Level: 4
Required Level: 170
Jobs: Ranger
Bolt Shooter [2] None None None None 21 000 000 z 1
18190 The tool you used to nail in the Einbach mine,
Improvement to launch other things besides the nail.
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Atk + 10%.
Increases Aimed Bolt damage by 10%.
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Refine is +7 or higher
Atk + 60, reduces variable casting time by 10%.
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Refine is +9 or higher
increases Aimed Bolt damage by additional 15%,
has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Bow Attack: 210
Weight: 170
Weapon Level: 4
Required Level: 170
Jobs: Ranger
Bolt Shooter [2] None None None None 21 000 000 z 1
24443 A glove that can draw the wearer's potential ability.
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Has a low chance to auto-cast Ignition Break level 3 when dealing melee physical damage.
(If user has learned it at a higher level, that level will be cast instead.)
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If refine is 7 or higher
Increases the chance to auto-cast by additional 1%.
If refine is 9 or higher
Increase the chance to auto-cast by additional 2%.
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[Ignition Shadow Set]
Ignition Shadow Weapon
Ignition Shadow Pendant
Ignition Shadow Earring
Increase damage of Ignition Break by the sum of the refinement of the set.
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[Ignition Shadow Weapon Set]
Rune Knight Shadow Shield
Ignition Shadow Weapon
Ignores defense of all monster races (except players) by 40 % + the sum of the refinement of the set.
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Class: Shadow Equipment
Location: Weapon
Weight: 0
Level Requirement: 99
Jobs: Rune Knight
Ignition Shadow Weapon 10 None None None None 89 000 000 z 1
28241 A gatling gun mainly used in the buffalo bandit colony. It is said to be rather heavy for the general public to use.
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DEX + 2
Increase physical damage inflicted on All monsters by 2%.
Increase long ranged physical damage by 5% per 2 upgrade levels.
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Refine is +7 or higher
increase Round Trip damage by 20%.
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Refine is +9 or higher
reduce SP consumption of Round Trip by 5%.
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Refine is +12 or higher

increase long ranged physical damage by 5%.
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Class: Gatling Gun
Attack: 220
Weight: 300
Weapon Level: 4
Required Level: 150
Jobs: Rebellion
Calf Diamondback 14 [2] Greater Bellare Card Greater Bellare Card None None 146 000 000 z 1
24301 A shield worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
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Increase attack speed (reduce delay after attack by 1%) per upgrade level for 50 seconds when using Enchant Blade.
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Refine is +7 or higher
ASPD + 1 for 50 seconds when using Enchant Blade.
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Refine is +9 or higher
ASPD + 1 for 50 seconds when using Enchant Blade.
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[Rune Knight Shadow Set]
Rune Knight Shadow Shield
Rune Knight Shadow Weapon
Reduce SP consumption of Sonic Wave by 20%.
Adds a 5% chance of autocasting Level 3 Ignition Break when performing basic attacks.
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[Class Shadow Set]
6 matching class shadow equipment
All Stat + 10
Max HP + 5%
Max SP + 5%
Ignore Normal enemies DEF and MDEF by 50%.
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Class: Shadow Equipment
Location: Shield
Weight: 0
Level Requirement: 99
Jobs: Rune Knight
Rune Knight Shadow Shield 9 None None None None 69 000 000 z 1
24445 A sacred earring which is believed to protect it's wearer.
It also draws the wearer's potential abilities.
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Reduces cooldown of Ignition Break by 0.2 seconds.
Reduces cooldown of Ignition Break by an additional 0.1 seconds per 3 refines.
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Class: Shadow Equipment
Location: Earring
Weight: 0
Level Requirement: 99
Jobs: Rune Knight
Ignition Shadow Earring 9 None None None None 69 000 000 z 1
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